If sight of the missile is lost, control is lost entirely. Without direct sight on target, you will only be able to control them with mouse movements, but not with the targeting reticle point. Whenever needed to fire, you want that camera to see as much as possible, as losing the sight of the target will make you lose easy control over missiles. The Swingfire is a giant box, which has two enormous launcher tubes on its left, that face upwards and a big control camera near to them, which is also your gunner's camera. The inability to see the target and missile at same time disables automatic guidance system, forcing you into manual mode.It still can send commands to the missiles, allowing to hit targets manually, though it is challenging. The camera can only turn 90 degrees in each direction, so it cannot automatically control missiles behind the Swingfire.Improving its rotation speed affects the responsiveness of missile, whether you see or don't see the target directly. The turret is represented by a camera to the right of missile launchers.Main article: BAe Swingfire 170 mm BAe Swingfire ATGM (x2) Suspension wheels and tracks are 15 mm thick, though the torsion bars are 10 mm thick.The use of solid cover for the launchers and the hull at close ranges or longer than 1 km range is often required, particularly on hilly maps. In Arcade, some people may drop HESH or HEAT projectiles over hill right into it, resulting in crew knock-out. When fighting on hilly maps, be exceptionally vigilant about hiding the camera podium, as it is much higher than the rest of the hull. HE can obliterate it even with a close miss, which can be exploited to defeat the Swingfire when it stands too close to the edges of its cover. The Swingfire can be easily overpressurized with explosives, but HEAT hitting missile launcher sometimes fails to destroy it. With some luck, low calibre sabot shells can be blocked by the engine, but that probability isn't that high. If the tank got set on fire, it will likely take long time until fire reaches ammunition rack, in the best case scenario allowing to fire back 6 times until the engine melts completely and sets the ammo rack off. The area around launchers have the least armour on the tank, so even shrapnel of MG rounds hitting the launcher can accidentally injure the commander and the loader. However, avoid exposing the right side of the tank's hull, as the crew sits on that side and a short spray of 12.7 mm MG there will destroy the tank immediately. Despite that, most of the hull can sustain 7.62 mm MG fire. This leads people to think that it is useless in close combat, and ignore it. The Swingfire's hull can be easily damaged by anything, as it has almost no armour. But another side of that is, it's very easy to see the missiles coming and hide from them, making it twice as hard to hit enemies unless the player can judge the distance well and drop missiles right on them.īecause of that, the main purpose of the Swingfire is either control of hills, castles, streets and so on to block enemy offensive pushes or assist in team assaults by hiding behind teammates, walls or rocks and blasting enemies out of cover. You just need to "swing" the missile into their cover, which surprises people who expect long-range ATGM sniping from 2 km range like other ATGMs. The main point is the player can fire while being completely concealed and fire on people that try to hide from the Swingfire, whether they are hiding behind rocks (vertically) or houses (horizontally). You can only directly control the missile last fired. Missiles are slow and relatively easy to control, as long as they are visible by the ATGM camera. Instead, it has two ATGM launchers that are reloaded separately and fire upwards with missiles that are guided by mouse. It doesn't have any cannons, just a light machine gun. The Swingfire is the first dedicated ATGM of the British nation tree. It was introduced in Update 1.63 "Desert Hunters". The FV438 Swingfire is a rank V British tank destroyer
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |